Übersetzung Englisch-Deutsch für crap shooting im PONS Online-Wörterbuch nachschlagen! There is more to shooting craps than just the pass-line bet. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Dean elaborated, I learned to roll the wheel, how to shoot craps, how to deal blackjack my salary for working the chips and the dice tables was eight bucks a.
Craps - die Geschichte und die Craps-SpielregelnCraps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des. Casino Craps: Shoot to Win! (English Edition) eBook: Scoblete, Frank, Dominator: colorandtalea.com: Kindle-Shop. Many translated example sentences containing "Craps" – German-English in the same way; the shooter stands at the head of the Craps table, lets a beautiful [.
Shooting Craps GAMBLING PROBLEM? VideoHow I cheat at dice Craps Rules for Shooting Dice. The player must use only one hand when throwing the dice. Do not hold the dice under the table. Keep them in the line of sight of dealers and other players. The dice must hit the wall on the other side of the table when throwing the dice. This is a video walkthrough on how the game of craps is played. In the video I go over what you will see on a normal craps table, the odds, and basic termino. The ability to influence the outcome of dice rolls is also called ‘Precision Shooting’. DOES THE HOUSE EDGE IN CRAPS WORK IN YOUR FAVOR? While all games in the casino have a house edge that favors the casino, craps is one of the games with the lowest house edge available to the player. It only takes slight variations in the outcomes of the.
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If one or both dice hits a player or dealer and rolls back onto the table, the roll counts as long as the person being hit did not intentionally interfere with either of the dice, though some casinos will rule "no roll" for this situation.
If one or both leave the table, it is also a "no roll", and the dice may either be replaced or examined by the boxman and returned to play. Shooters may wish to "set" the dice to a particular starting configuration before throwing such as showing a particular number or combination, stacking the dice, or spacing them to be picked up between different fingers , but if they do, they are often asked to be quick about it so as not to delay the game.
Some casinos disallow such rituals to speed up the pace of the game. In most casinos, players are not allowed to hand anything directly to dealers, and vice versa.
Items such as cash, checks, and chips are exchanged by laying them down on the table; for example, when "buying in" paying cash for chips , players are expected to place the cash on the layout: the dealer will take it and then place the chips in front of the player.
This rule is enforced in order to allow the casino to easily monitor and record all transfers via overhead surveillance cameras, and to reduce the opportunity for cheating via sleight-of-hand.
Most casinos prohibit "call bets", and may have a warning such as "No Call Bets" printed on the layout to make this clear.
This means a player may not call out a bet without also placing the corresponding chips on the table. Such a rule reduces the potential for misunderstanding in loud environments, as well as disputes over the amount that the player intended to bet after the outcome has been decided.
Some casinos choose to allow call bets once players have bought-in. When allowed, they are usually made when a player wishes to bet at the last second, immediately before the dice are thrown, to avoid the risk of obstructing the roll.
Craps is among the most social and most superstitious of all gambling games, which leads to an enormous variety of informal rules of etiquette that players may be expected to follow.
Tipping the dealers is universal and expected in Craps. As in most other casino games, a player may simply place or toss chips onto the table and say, "For the dealers", "For the crew", etc.
In craps, it is also common to place a bet for the dealers. This is usually done one of three ways: by placing an ordinary bet and simply declaring it for the dealers, as a "two-way", or "on top".
A "Two-Way" is a bet for both parties: for example, a player may toss in two chips and say "Two Way Hard Eight", which will be understood to mean one chip for the player and one chip for the dealers.
Players may also place a stack of chips for a bet as usual, but leave the top chip off-center and announce "on top for the dealers".
In some cases, players may also tip each other, for example as a show of gratitude to the thrower for a roll on which they win a substantial bet.
Craps players routinely practice a wide range of superstitious behaviors, and may expect or demand these from other players as well.
Most prominently, it is universally considered bad luck to say the word "seven" after the "come-out", a roll of 7 is a loss for "pass" bets.
Dealers themselves often make significant efforts to avoid calling out the number. When necessary, participants may refer to seven with a "nickname" such as "Big Red" or just "Red" , "the S-word", etc.
Although no wagering system can consistently beat casino games based on independent trials such as craps, that does not stop gamblers from believing in them.
One of the best known systems is the Martingale System. In this strategy, the gambler doubles his bet after every loss. After a win, the bet is reset to the original bet.
The theory is that the first win would recover all previous losses plus win a profit equal to the original stake. Other systems depend on the gambler's fallacy, which in craps terms is the belief that past dice rolls influence the probabilities of future dice rolls.
For example, the gambler's fallacy indicates that a craps player should bet on eleven if an eleven has not appeared or has appeared too often in the last 20 rolls.
In practice this can be observed as players respond to a roll such as a Hard Six with an immediate wager on the Hard Six. Even if the dice are actually biased toward particular results "loaded" , each roll is still independent of all the previous ones.
The common term to describe this is "dice have no memory". Another approach is to "set" the dice in a particular orientation, and then throw them in such a manner that they do not tumble randomly.
The theory is that given exactly the same throw from exactly the same starting configuration, the dice will tumble in the same way and therefore show the same or similar values every time.
Casinos take steps to prevent this. The dice are usually required to hit the back wall of the table, which is normally faced with an angular texture such as pyramids, making controlled spins more difficult.
There has been no independent evidence that such methods can be successfully applied in a real casino. Bank craps is a variation of the original craps game and is sometimes known as Las Vegas Craps.
This variant is quite popular in Nevada gambling houses, and its availability online has now made it a globally played game.
Bank craps uses a special table layout and all bets must be made against the house. In Bank Craps, the dice are thrown over a wire or a string that is normally stretched a few inches from the table's surface.
Generally, if the word "craps" is used without any modifier, it can be inferred to mean this version of the game, to which most of this article refers.
Crapless craps, also known as Bastard Craps, is a simple version of the original craps game, and is normally played as an online private game.
The biggest difference between crapless craps and original craps, is that the shooter person throwing the dice is at a far greater disadvantage and has a house edge of 5.
Another difference is that this is one of the craps games in which a player can bet on rolling a 2, 3, 11 or 12 before a 7 is thrown. In crapless craps, 2 and 12 have odds of and have a house edge of 7.
New York Craps is one of the variations of craps played mostly in the Eastern coast of the US, true to its name.
History states that this game was actually found and played in casinos in Yugoslavia, the UK and the Bahamas.
In this craps variant, the house edge is greater than Las Vegas Craps or Bank craps. The table layout is also different, and is called a double-end-dealer table.
This variation is different from the original craps game in several ways, but the primary difference is that New York craps doesn't allow Come or Don't Come bets.
New York Craps Players bet on box numbers like 4, 5, 6, 8, 9 or In order to get around California laws barring the payout of a game being directly related to the roll of dice, Indian reservations have adapted the game to substitute cards for dice.
In one variation, there are no dice at all. Two shoes are used, each containing some number of regular card decks that have been stripped down to just the Aces and deuces through sixes.
The boxman simply deals one card from each shoe and that is the roll on which bets are settled. In a similar variation, cards representing dice are dealt directly from a continuous shuffling machine CSM.
Typically, the CSM will hold approximately cards, or 44 sets of 1 through 6 spot cards. Two cards are dealt from the CSM for each roll. The game is played exactly as regular craps, but the roll distribution of the remaining cards in the CSM is slightly skewed from the normal symmetric distribution of dice.
Even if the dealer were to shuffle each roll back into the CSM, the effect of buffering a number of cards in the chute of the CSM provides information about the skew of the next roll.
Analysis shows this type of game is biased towards the don't pass and don't come bets. To replicate the original dice odds exactly without dice or possibility of card-counting, another scheme uses two shuffle machines with just one deck of Ace through 6 each.
Each machine selects one of the 6 cards at random and this is the roll. The selected cards are replaced and the decks are reshuffled for the next roll.
In this game variation, one red deck and one blue deck of six cards each A through 6 , and a red die and a blue die are used. Each deck is shuffled separately, usually by machine.
Each card is then dealt onto the layout, into the 6 red and 6 blue numbered boxes. The shooter then shoots the dice. The red card in the red-numbered box corresponding to the red die, and the blue card in the blue-numbered box corresponding to the blue die are then turned over to form the roll on which bets are settled.
Another variation uses a red and a blue deck of 36 custom playing cards each. Each card has a picture of a two-die roll on it — from 1—1 to 6—6.
The shooter shoots what looks like a red and a blue die, called "cubes". They are numbered such that they can never throw a pair, and that the blue one will show a higher value than the red one exactly half the time.
One such scheme could be on the red die and on the blue die. One card is dealt from the red deck and one is dealt from the blue deck.
The shooter throws the "cubes" and the color of the cube that is higher selects the color of the card to be used to settle bets.
On one such table, an additional one-roll prop bet was offered: If the card that was turned over for the "roll" was either 1—1 or 6—6, the other card was also turned over.
If the other card was the "opposite" 6—6 or 1—1, respectively of the first card, the bet paid for this proposition.
And additional variation uses a single set of 6 cards, and regular dice. The roll of the dice maps to the card in that position, and if a pair is rolled, then the mapped card is used twice, as a pair.
Recreational or informal playing of craps outside of a casino is referred to as street craps or private craps. The most notable difference between playing street craps and bank craps is that there is no bank or house to cover bets in street craps.
Players must bet against each other by covering or fading each other's bets for the game to be played. If money is used instead of chips and depending on the laws of where it is being played, street craps can be an illegal form of gambling.
There are many variations of street craps. The simplest way is to either agree on or roll a number as the point, then roll the point again before you roll a seven.
Unlike more complex proposition bets offered by casinos, street craps has more simplified betting options. The shooter is required to make either a Pass or a Don't Pass bet if he wants to roll the dice.
Another player must choose to cover the shooter to create a stake for the game to continue. If there are several players, the rotation of the player who must cover the shooter may change with the shooter comparable to a blind in poker.
The person covering the shooter will always bet against the shooter. For example, if the shooter made a "Pass" bet, the person covering the shooter would make a "Don't Pass" bet to win.
Due to the random nature of the game, in popular culture a "crapshoot" is often used to describe an action with an unpredictable outcome.
The prayer or invocation "Baby needs a new pair of shoes! Floating craps is an illegal operation of craps. The term floating refers to the practice of the game's operators using portable tables and equipment to quickly move the game from location to location to stay ahead of the law enforcement authorities.
The term may have originated in the s when Benny Binion later known for founding the downtown Las Vegas hotel Binions set up an illegal craps game utilizing tables created from portable crates for the Texas Centennial Exposition.
The Broadway musical Guys and Dolls features a major plot point revolving around a floating craps game. In the s and s The Sands Hotel in Las Vegas had a craps table that floated in the swimming pool, as a joke reference to the notoriety of the term.
A Golden Arm is a craps player who rolls the dice for longer than one hour without losing. The first Golden Arm was Oahu native, Stanley Fujitake, who rolled times without sevening out in 3 hours and 6 minutes at the California Hotel and Casino on May 28, The current record for length of a "hand" successive rounds won by the same shooter is rolls including 25 passes by Patricia DeMauro of New Jersey , lasting 4 hours and 18 minutes,  at the Borgata in Atlantic City, New Jersey , on May 23—24, From Wikipedia, the free encyclopedia.
Redirected from Shooting dice. Dice game. This article is about the dice game. For the album by Big Dipper, see Craps album. If a player rolled two twos with an extra six, while another player rolled two sixes with an extra two, the first player would win.
Ties are awarded to the highest value on the extra die, the pair doesn't matter. If two players roll exactly the same thing, generally a re-roll is performed.
Play drinking dice. Also sometimes called Mexican dice or liar's dice, this is a game of deception that can get fun and rowdy, especially when somewhat, uh, lubricated.
In drinking dice, players pass around a single cup with two dice in it and take turns guessing at the value under them, either challenging or accepting the value as reported by the previous player.
The player then passes the cup carefully so as not to tip over the dice to the player to his right. The next player can either challenge or accept the value as reported by the previous player, or can up the ante by making a guess of their own.
Eventually, the game must continue until someone challenges. If, upon challenging, the initial report was correct, the challenger and all other players lose, unless a subsequent player had reported or guessed correctly.
If a challenge is upheld, the liars are the losers, and usually have to take a drink. The point values vary from game to game, though generally a combo is considered the highest possible value.
It's also possible to play the game "blind," meaning that no one ever looks at the value until someone challenges.
Roll bones. While "rolling bones" is sometimes slang for shooting craps, bones is actually a distinct and complex game that's similar to Yahtzee, and is also sometimes called hot dice or "Farkle," though each game has a somewhat distinct scoring system in place.
It's played with five or six dice and a cup passed between the players. The goal is to accumulate the most points in the round, or to accumulate the most points over a given number of rounds.
Keepable dice include any that show 1, which are worth points, and any that show 5, which are worth 50 points. If you roll 3 of a kind say, three 2s you'll also keep those, worth that many hundred points.
In other words, three 2s would be worth points, while three 6s would be worth Return all dice that can't be counted back into the cup and roll again.
The player continues rolling until he's either "kept" all the dice, or has rolled something that can't be counted like a 2, 4 and 4. On subsequent rolls, you can improve previous 3 of a kinds that you've kept.
Say you rolled three 3s on your first roll and returned the other three dice back to the cup. If you rolled a 3 on your subsequent roll, the value of your 3 of a kind would be doubled.
You roll until you lose. If you crap out by rolling a 2, 3 or a 12, you lose the bet, but you keep the dice and roll again. Not Helpful 10 Helpful It's up to you and whoever you're playing with, but usually you throw it against the side of something.
Not Helpful 0 Helpful 3. Snake eyes are two 1's, making it a 2, so you lose. Your turn is over and you don't win any bets, so you pass the dice on.
Not Helpful 3 Helpful 2. Once the point is set, anyone can make a side bet on the current game. Usually, side bets are made in groups of two numbers.
For example, let's say the shooter's point is a Considering that a 10 and 4 are approximately the same percentage of likelihood to hit, you could make a side bet against the shooter or anyone else for that matter that the shooter would hit a 4 or a 10 before they hit a 7 or But, you can always bet a single number against another single number as well.
I bet the shooter will "7 out" before they hit an 8. Not Helpful 1 Helpful 2. They manage the money, converting cash into chips and paying out winning bets as needed.
Stand behind the pass line when approaching the table. It is always opposite of where the stickperson stands. As a player, you stand by the table and place basic bets without relying on the staff.
The pass line is where you place your chips to start the game by betting on the come-out roll. It is for players who wish to bet against the shooter.
Get some chips at the table before you play. Instead of handing your money to the dealer, cash in for chips.
Set your money on the table and ask for change. Wait for an open spot and try to come in when the disk on the table is flipped to off.
Cheer for other players at the table as they roll. Craps is a group game that can get pretty loud as bettors show enthusiasm for one another. The excitement from a craps game is very easy to hear in most casinos.
Ask the dealers to help you place bets in off-limits spots on the table. A big part of craps etiquette is dealing with chips and placing bets.
In most cases, you handle bets yourself by stacking your chips on a betting space such as the pass line.
Keep your remaining chips on the rail, which is the elevated edge around the table. Watch where all the chips are on the table. Keep an eye on your own chips and avoid knocking over someone else's stack.
If you need help, ask the dealers! They are there to help you have a good time shooting craps. Method 3 of Memorize the odds to increase your chances of winning.
A lot of the game revolves around how often a number combination comes up during a roll. The most common number is 7, followed by 6 and 8.
The numbers 2 and 12 are least likely to appear because you need a pair of 1s or a pair of 6s, respectively. The house has a 1.
Big 6 and 8 spaces, for instance, pay poorly and tend to be excluded from most tables. Proposition bets are also usually good ways to blow through a stack of chips.
For more information on odds and betting strategies, look for a probability guide or betting strategy guide online. Master some of the common lingo to have an easier time betting.
Like many other casino games, craps has its own special terminology. If you know how the table works, you can follow along even without leafing through a craps glossary.
These usually are bad news, depending on the bet. A right bettor is a person betting on the pass line. Betting terms like parlay are the same as in other casino games.
A parlay, for example, means adding your stakes from a winning bet to another bet. The house edge means how much of an advantage the house has on a given bet.
For example, a pair of 1s is called snake eyes and a 9 is called center field. Use the field numbers to predict the next roll.
The field is one of the most popular betting areas in craps. Since these rolls are less common, you win or even , depending on the house rules.
They are separate from the field box, so notify a dealer before using these areas to bet. In the corners of the field boxes, you may see spots marked Big 6 and Big 8.
These are additional bets that a 6 or 8 comes up before a 7. Use the top row of numbers for a place bet.
Look for the numbers 4, 5, 6, 8, 9, and 10 near the stickperson. You can make a place bet anytime before the shooter rolls the dice. These place numbers are similar to field bets, except you win if the place number is rolled before a 7.
Throw your chips onto the table and tell the dealer what kind of bet you wish to make. A lay bet is the opposite of a place bet.
You bet that the shooter rolls a 7 before they roll the number you bet on. The payout for these bets are not as good as odds bets.
You get odds on 4 and 10, odds on 5 and 9, and odds on 6 or 8. Lay chips below your pass line bet if you wish to make an odds bet.
Learning to execute the dice sets and grips correctly and quickly will help to avoid slowing the game down and keep the dealers from trying to hurry you up.
The Toss The toss is where most of your training and practice time will be spent. To deliver consistent results, the dice need to travel through the air to the other side of the table, spinning simultaneously, while staying together until they gently land on the table with minimum force and bounce.
This is where most give up their quest to become a Precision Shooter because when you first start, it may feel impossible for you to do.
Click here for more information. Most teach you to use either positions 1 or 2 to the right or left of the stick. Being that craps tables are not all the same length requires you to alter the distance of your throw when you get to the casino and that difference can lead to very different outcomes.
Because each of the components is intertwined, it is important to master one component before moving on the next. Betting Strategy It makes no sense to bet the 6 and 8 if your signature numbers are 5 and 9.
Aside from learning the skills of a Precision Shooter, your betting strategy is the next most important component to raking in profits from the casino.
In the meantime… BEST OF LUCK AT THE CASINOS!!! Share this: Twitter Facebook. Like this: Like Loading Published by crapssecrets.
Obviously, no one can control the outcome of the dice on every single roll. However, they can throw that old curveball on a regular basis.
Some once-skeptical researchers are conceding that more testing is needed. For new dice players, just rolling the dice can be a bit daunting, but once you get the hang of it, it's easy.
By throwing the dice in the same manner, each time, some shooters get into a rhythm that produces monstrous rolls. This means that, with a random roll, the mathematical probability of a seven appearing will be once in every six rolls, which is a "Sevens to Rolls Ratio SRR " of 6.